Anime Vanguards Update 6 guide is your ultimate reference for the Heaven and Hell 6.0 Update, which introduces massive changes to the game. From nine new units and game modes to fresh features, bug fixes, and quality-of-life improvements, this update reshapes the entire Anime Vanguards experience. This comprehensive guide will walk you through every aspect of the update—no detail left behind.
9 New Units in Anime Vanguards 6.0
The update introduces 9 new units obtainable from various sources:
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Gem Banner: Kazzy, Kazzy (Queen), NotGoodBoy, NotGoodBoy (Free), Brisket, Brisket (Yo-yo), Gear Boy, Gear Boy (Hungry)
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Heaven or Hell Stages: Litte, Litte (Love)
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Legend Stage: Byoken, Byoken (Ronin)
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Rift: Astolfo (Rider of Black)
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Battle Pass: Al (Good), Dark Mage (Evil)
These units expand team compositions across both PvE and PvP modes.
New PvP Game Mode Explained
Anime Vanguards 6.0 debuts a full PvP system with three distinct modes:
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Assault Mode: Players send enemies to each other using a queue system, 15 enemy mutators for difficulty, and an economy system. The goal is to outlast your opponent.
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Defense Mode: Focuses on survival without sending enemies; the winner is the last standing.
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Ranked Mode: A competitive version of Assault Mode, with matchmaking (MMR), up to 6 unit bans per match, and a tiered system (Bronze to Vanguard). End-of-season rewards include Gems, Trait Rerolls, Trophies, and exclusive skins for top-ranked players.
PvP matches use modifiers every 5 waves, introducing random effects based on rarity: Common (90%), Epic (9%), and Legendary (1%). Maps include Golden Castle, Planet Namak, and Shibuya Station with dual-lane designs.
PvP Features and Shop
PvP features include:
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Mob Creator & Economy System: Spawn enemies every 0.2 seconds using the queue system. Yen earnings depend on spawns and modifiers.
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Unit Bans: In Ranked, you can ban up to 6 units from your opponent’s inventory (excluding farm units).
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PvP Coins: Earned through matches and spent in the PvP Shop for Trait Rerolls, Phoenix Shards, Elemental Shards, 5% Ro Jer Bike Mount, Essence Stones, and more. The shop refreshes weekly.
Story Stage: Heaven’s Edge
Heaven’s Edge is a new 6-Act story stage available in Normal and Nightmare difficulties. It introduces Armored enemies with damage reduction stacks (12.5% per stack), which reset if the enemy doesn’t take damage for 10 seconds. Players must maintain pressure to defeat these foes. The stage also features:
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New Guilty Gear OST
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2% chance of a Light Portal appearing after victories.
Legend Stage: Shining Castle
The Shining Castle is a 4-Act Legend Stage ending in a hard-set EX Encounter for 4 players. Rewards include:
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Mythic Ro Jer familiar
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Byoken’s Quest Item
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2% chance of Light Portal drops
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New Guilty Gear music tracks
Rift System Updates
Rift now operates on a weekly cycle, offering:
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Astolfo (Rider of Black) as a Rift Unit
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Returning Rift units like Yehowach
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Secret Temporal Rift: Instantly open a Rift
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Mythic Foo Familiar
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Rift Shop Refresh: Get Trait Rerolls and more
Battle Pass: Light & Shadow
The new Light & Shadow Battle Pass replaces older units like Vigil and Dawntay. Rewards include:
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Exclusive Units: Al (Good) and Dark Mage (Evil)
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Gems, Trait Rerolls, and various upgrade materials
Leaderboard Rewards
The Leaderboard system introduces limited skins and titles:
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PvP: Gleeful Disorder (Alocard)
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Infinite: Jenny (Mjöll)
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Tournament: Kye (Saber), Doerman (Cu Chulainn)
Top 10 players on global leaderboards receive exclusive skins, titles, and additional rewards like Gems and Trait Rerolls.
Additional Features
Match Invites
Players can now invite others directly to matches via server invites, including PvP games.
Item/Unit Finder
Easily track item and unit drop locations through Act Selection and Crafting menus. No more guessing where to farm specific items.
Shibuya & Namak Map Refresh
Both maps get visual updates:
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New lighting, textures, and objects
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Dual-lane support for PvP
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Planet Namak’s non-PvP variant will release in a future update.
Odyssey Modifiers
Revamped and rebalanced, with two new modifiers:
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Luck Catcher: Adds extra rolls on luck-based modifiers.
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Spoils of War: Chance for defeated enemies to drop random modifiers.
Buffs to existing Odyssey Modifiers include:
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Battle Frenzy: +0.5% damage and -0.25% SPA per kill (up to 30 stacks).
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Essence Collector: +50 Yen per kill.
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Affinity: Copies element from a random non-farm unit in the team.
Element Changes
Reworks to elemental abilities:
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Fire: Boosts damage of other fire units in range by 1% per unit.
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Holy: Reduces status effect time by 50%.
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Curse: Boss damage bonus increased to 30%.
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Cosmic: Cleanses debuffs every 30 seconds.
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Passion: Increases range of other passion units by 2% per unit.
Quality of Life (QoL) Updates
Over 30 improvements, including:
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Dynamic footstep sounds
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Cancel mount startup animations
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Skip wave-end rewards
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In-match timer
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Mass-upgrade option
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Custom idle animations for several units
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End-screen tips based on missing stocks
Bug Fixes
Extensive fixes covering unit abilities, visual bugs, sound effects, UI scaling, modifiers, and more. Major issues like multiple crits triggering extra attacks, misbehaving debuffs, and infinite Odyssey rewards have been resolved.
Cosmetic Updates
Several unit models and effects have been adjusted for clarity, with visual tweaks to units like Saber, Ishtar, Rom & Ram, and more.
Bundles
New store bundles include:
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Timika Skin Bundle (Yuruicha)
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Dreamlike Reality Mount Bundle (Deranged Bed)
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Bundle 6.0 and 6.0+
Visual Teaser
A mysterious image appears at the end of the update with the phrase “Thanks for the money” and a red-hatted character—details remain unknown.
Final Thoughts
The Anime Vanguards Heaven and Hell 6.0 Update is a massive expansion packed with new units, PvP content, stages, features, and balance changes. Whether you’re a PvE grinder, a PvP competitor, or a collector, there’s something for everyone in this update.
Stay tuned for future patches, and keep exploring all that Anime Vanguards has to offer.