Arise Crossover Summer Update Patch Notes New Shadows, Mounts, Dungeon Changes & More

The long-awaited Arise Crossover Summer Update has officially landed on June 20, 2025 at 5:00 PM EDT, delivering the biggest content expansion the game has seen to date. This update overhauls core mechanics like World Bosses, Dungeons, Runes, and Loot Systems, while also adding a brand-new seasonal island, exclusive mounts, new relics, and the Infinite Desert survival mode.

Whether you’re here for the new Shadow units, chasing event rewards, or simply looking to understand how the update shifts the current meta, this article provides a full breakdown of everything included in the Summer Update.


Arise Crossover Summer Update Code – Redeem Now

To celebrate the Summer Update, players can redeem the following limited-time code for high-value rewards:

SUMMER

  • 100 Tickets

  • Dusts

  • 1 Special Flying Mount

To redeem the code, enter it in the in-game Code Menu. This mount is currently exclusive to the event period and will not return once the update ends.


Major Gameplay Reworks

World Boss Overhaul

  • Boss duration increased to 12 minutes

  • New 1-minute and 2-minute warning system before spawn

  • Bosses now spawn in World Arena (cross-server support)

  • Boss icon appears directly on the map

  • Drops now include:

    • Dungeon Sword (B Rarity)

    • Shadow Core with expanded drop range

    • Increased loot caps across rarities

  • +90% Arise Rate, and drop rate easier than dungeon equivalents by ~50%

These changes turn World Boss fights into more predictable and loot-heavy events, encouraging all players to join and maximize their gains.


Dungeon Overhaul – G Rank and N Rank Added

  • G Rank and N Rank now fully supported

  • Red Dungeons automatically scale to N Rank

  • Room Cap system removed — now scales with equipped runes

  • Room Range adjusted from 3–10 → 3–7

  • Dust and Weapon drop rates boosted by 200–300%

  • Dungeon SS drop rate increased from 3% → 12%

  • Arise chance boosted across E to SS dungeon difficulties

  • Runes now have increased Rank Up/Down probability

These updates make dungeon farming more lucrative and dynamic, especially for players grinding high-rank content.


Rune System Adjustments

The Rune system has been extensively rebalanced to improve flexibility and power progression:

  • Health Rune: Now reduces HP by 10% (was 5%)

  • Cash/Gem Rune: +15% resource gain (was 10%)

  • More Room Rune: Grants +2 rooms

  • Time Rune: Adds 120 seconds (was 60)

  • World Rune Cap: Increased to 30 (was 10)

  • Upgrader Rune Cap: Increased to 50 (was 15)

  • Ultra/Double Rune Cap: Now 25 (was 5)

  • Rank Up Dungeon: Promotes to G Rank

  • Ultra Rank Up Dungeon: Promotes G → N Rank


Infernal Castle and Balance Adjustments

  • Enemies from World 1 have been moved to Weak Pool

  • Weak Pool ends at Floor 34 (was Floor 24)

  • More dungeon keys drop with higher probability

  • Arise rate increased in specific maps:

    • Dedu Island

    • Winter Red

    • Up to +300% Arise Rate


Crafting Menu Updates

  • Displays item counts directly

  • Easier category navigation and improved clarity


Summer Event Island – Limited-Time Content

The Summer Island is a brand-new seasonal area packed with exclusive rewards and activities:

Event Content Includes:

  • 6 Exclusive Shadows

  • 4 Event-Only Mounts (Flying, Ground, Hybrid)

  • 2 Unique Relics

  • 1 Limited-Time Event Currency

  • All available through World Bosses, Castle, and other in-game challenges

This island is only available during the Summer Event window, and items will not return once the event ends.


New Content Overview

Shadows

  • 5 New Shadows

  • One of which unlocks the GRAND MARSHAL Tier

Weapons & Relics

  • 7 New Weapons

  • 1 New Relic

Mounts

  • 3 Wild Mounts

  • Types: Flying, Ground, and Hybrid

  • Includes 1 Flying Mount rewarded via code

Quests

  • 6 New Story or Event Quests

Titles

  • 3 New Titles can now be earned


Infinite Desert Mode – Survival Content

A completely new game mode has been introduced under the name Infinite Desert:

  • Endless wave-based survival mode

  • Rewards issued after each wave

  • Temporarily located on Summer Island

  • Will return as a recurring event mode in future updates


Bug Fixes and Developer Notes

The update includes dozens of bug fixes, most notably:

  • Fixed issues with attack hitboxes

  • Resolved Dev Room bugs in Guild Hall

  • Fixed problems with teleportation and dungeon navigation

  • Total Gems leaderboard now properly displays in World 2

Developer Note:
“This patch is WAY bigger than the last. We’ve worked hard, and while a few Summer Event features are still rolling out, we’re listening closely. Expect some shutdowns while we stabilize. Thank you for all the support!”


Final Thoughts

The Arise Crossover Summer Update is more than just a seasonal refresh—it’s a comprehensive overhaul of the game’s systems, economy, combat loops, and content cadence. Whether you’re looking to farm the new Flying Mount, chase down rare Dungeon drops, or take on the Infinite Desert, there’s something for every type of player.

From new runes, ranks, and shadows, to world boss improvements and limited-time island content, this update sets a new bar for what future Arise patches might deliver.

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