Dead Sails Class Tier List – Best Classes & Spin Guide

Welcome, ocean adventurers. Dead Sails, the exciting new Roblox game from Awesome Melon Games, has arrived, bringing a wave of new features like unique character classes, deadly weapons, challenging raids, and even epic battles against the Kraken boss.

Choosing the right class is one of the main keys to surviving and thriving on these treacherous waters.

When starting your adventure in Dead Sails, all players begin with the simple default class, “The Nothing Role”.

However, to truly maximize your potential, you need to obtain new classes with special abilities.

This article will serve as a complete Tier List for the latest Dead Sails Classes, explaining how to get them and which classes are most worth aiming for.

What is the Class System in Dead Sails?

The class system in Dead Sails provides varied playstyles and different starting advantages.

Each class (besides “The Nothing Role”) has unique perks or benefits, ranging from ship speed bonuses, special starting items, to powerful unique abilities.

Getting a good class can significantly speed up your progress and increase your chances of success in facing challenges.

How to Get New Classes in Dead Sails (Spin System)

New classes cannot simply be chosen; they are obtained through a lottery or spin system (often called rolling). Here’s how:

  • Location: Go to the main lobby area in the Dead Sails game. Look for the section labeled “Buy Classes”.
  • Spin Methods: You can spin using two methods:
    1. Regular Spin: Uses the in-game currency, Dabloons. The cost is 3 Dabloons for each spin.
    2. Lucky Spin: Uses a special item called a Lucky Spin. This item is usually rarer (obtained from rewards, events, or other special means) and does not require Dabloons. Its main advantage is providing a much better chance of obtaining high-rarity classes.

Rarity Chances from Each Spin

It’s important to know your chances of getting a class from each rarity tier:

Regular Spin (Cost: 3 Dabloons):

  • Common: 62.5%
  • Rare: 30.25%
  • Epic: 7%
  • Legendary: 0.25%

Lucky Spin (Cost: 1 Lucky Spin Item):

  • Rare: 30.25%
  • Epic: 64.75%
  • Legendary: 5%

Note: Notice that the Lucky Spin has no chance of getting a Common class. This means you are guaranteed at least a Rare class, with a very high chance for Epic and a much better chance for Legendary compared to the Regular Spin.

Dead Sails Class Tier List

Here is a list of classes ranked by their strength (tier), from best (S-Tier) to least effective (D-Tier):

S-Tier (Best Classes / Meta)

  • Necromancer (Legendary): Able to revive defeated enemies to become allies. This class is incredibly strong for both solo and group play, providing additional forces for free. A must-have if you’re lucky.
  • Rich (Legendary): Starts the game with a significantly larger amount of Dabloons and some valuable items. Provides a massive economic boost early in the game, speeding everything up.

A-Tier (Very Good Classes)

  • Priest (Epic): Starts with 3 Crosses and 1 Holy Water. Very effective for combat (especially against certain enemies) and farming money. Is the best value Epic class because it’s easily obtained from Lucky Spins and is very useful.
  • Pyromaniac (Legendary): Has the unique ability to convert items into ship fuel. Saves a lot of time and resources in the long run.
  • Trader (Legendary): Able to sell items for a higher price to merchants. A passive class that generates a lot of Dabloons over time.
  • Sheriff (Legendary): Starts with a strong weapon (usually a revolver). Provides a significant combat advantage early in the game.

B-Tier (Good / Situational Classes)

  • Pirate (Common): Increases the boat’s maximum speed by 20 mp/h. Quite useful for mobility and speeding up travel between islands. Good value for a Common class.
  • Screw Loose (Legendary): Provides an increase to character stamina and running speed. Although Legendary, its effects often feel less significant compared to other Legendary classes.

C-Tier (Decent Classes)

  • Gunslinger (Rare): Starts with a random firearm and some ammunition. Slightly better than having nothing (“Nothing Role”), but the weapon is often not very special.
  • Medic (Rare): Starts with additional healing items (Bandage/Medkit). Useful for survivability, but healing items are relatively easy to find or craft.

D-Tier (Least Effective Classes)

  • Miner (Common): Starts with one dynamite. Dynamite has very situational uses and often doesn’t provide a major impact compared to other class perks.

Which Class Should You Aim For? Recommendations

  • Main Targets: Clearly, the S-Tier classes (Necromancer and Rich) are game-changing. Getting them will provide a huge advantage.
  • Solid Choices: All A-Tier classes (Priest, Pyromaniac, Trader, Sheriff) are very strong options and will greatly help your progress. Priest (Epic) is particularly noteworthy because the chance of getting it from a Lucky Spin is very high (64.75%) and its utility is excellent.
  • Spin Advice:
    • If you have Lucky Spins, use them! This is the most efficient way to get Epic or Legendary classes.
    • If using Dabloons (Regular Spin), be patient. The Legendary chance is very small (0.25%). It’s recommended to save at least 250 Dabloons before doing a large spinning session to have a more realistic expectation of getting at least an Epic class.

Conclusion

Understanding the class system and knowing the Dead Sails class tier list is an important step to becoming a formidable sailor.

Classes like Necromancer and Rich are at the top, while Priest offers incredible value as an Epic class.

Use this guide to determine which class you want to aim for and manage your Dabloons and Lucky Spins wisely.

We hope this Dead Sails class guide is helpful, and good luck getting your dream class! Happy sailing in Roblox Dead Sails!

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