Jujutsu Shenanigans v1.47 Update: Ranked Rework, New Moves & Major Bug Fixes!

Roblox’s Jujutsu Shenanigans just got a major update.

Version 1.47 brings a slew of changes, including a reworked Ranked mode, a new ELO system, a new Switcher move, new Logic Blocks, new emotes, balancing adjustments, and a massive list of bug fixes.

Let’s dive into the details of this significant update.

New Additions and Features

  • Switcher: Now has a new move, Elbow Drop, adding more versatility to its combat style.
  • Ranked Mode Overhaul: The Ranked menu has been completely reworked, and a new party system has been introduced for ranked matches.
  • New ELO System: A new ELO system is now in place to measure player skill in Ranked mode. This system will reset every month, providing a fresh start and ongoing competition.
  • Logic Block: A new Vehicle Block has been added to the Logic Block system, expanding creative possibilities.
  • Emotes: Five new emotes have been added: Jeep, Tiger, When, Update, and Electro Shuffle.

Balancing Changes and Adjustments

This update brings several balancing changes, primarily focused on Nue and related abilities:

  • Nue:
    • Nue can no longer be used after using Rabbit Escape.
    • Nue variants can no longer be used without a target.
  • Rabbit Escape: The hitbox for Rabbit Escape variants has been made more accurate.
  • Pebble Throw:
    • Pebble Throw can no longer be used for burst movement (likely a technique exploiting movement) in duels.
    • Reduced stun window and range.
    • Pebble Throw can now be used to swap places with a Pebble Throw projectile.
    • Pebble Throw variants no longer require line of sight to the target.
  • Reversal Red MAX: The finisher for the Reversal Red MAX variant has been changed.
  • Switcher: Players can now perform a feint attack with Switcher while using a special move.

Bug Fixes

Version 1.47 addresses a wide range of bugs, improving overall gameplay stability and fairness:

  • Damage Block: Fixed an issue with damage blocks causing movement speed problems.
  • Velocity: Fixed velocity issues related to player scaling and mass.
  • Pebble Throw & Shadow Swarm: Fixed a bug that caused players to be flung backward after jumping at the end of the attack.
  • Unlimited Purple: Fixed an issue where the stars in Unlimited Purple were not animating.
  • Build Mode: Fixed bugs related to Build Mode:
    • Fixed a bug where Build Mode lacked invincibility frames after 20 seconds.
    • Fixed an issue where giving Build Mode to another player did not display the correct save slot name.
  • Parkour: Fixed a bug that allowed parkour to be active during duels.
  • Reserve Ball: Fixed a bug with the Reserve Ball variant causing issues if the player disconnected before the projectile landed.
  • Burst: Fixed a rare instance where players could burst while attempting to dash.
  • Counter: Fixed a bug where counters ignored adaptation and friendly fire.
  • Weekly Leaderboard: Fixed an issue where some players were ignored by the weekly leaderboard if their user ID ended with the number 1.
  • Ranked: Fixed a bug where players would spawn at the enemy’s spawn location in Ranked mode.
  • Parkour: Fixed a bug where players could climb walls using parkour.
  • Blood Edge: Fixed an issue where Blood Edge would freeze inside domains.

Conclusion

The Jujutsu Shenanigans v1.47 update brings significant changes and improvements to the game.

The reworked Ranked mode, new ELO system, and numerous bug fixes promise a more balanced and enjoyable experience.

With the addition of new content like the Switcher’s Elbow Drop and the various balancing adjustments, players have a lot to explore and master.

Dive into the updated world of Jujutsu Shenanigans and experience the changes for yourself.

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