Rune Slayer Update – New Legendary Weapons, Rebalancing, and Major Fixes [March 2025]

Rune Slayer adventurers, get ready. A new update has been launched, bringing a series of fresh content, significant gameplay adjustments, and important bug fixes designed to enhance your gaming experience in the world of Rune Slayer.

Let’s dive into the details of this update!

Exciting New Content

This update introduces several exciting additions:

  • Rare Crafting Materials: Three new rare Crafting Materials have been added to the game. This will provide new challenges for crafters and potentially unlock new recipes or upgrades.
  • Legendary Weapons: For loot hunters, three new Legendary weapons can now be obtained:
    • A new Legendary Dagger.
    • A new Legendary Staff.
    • A new Legendary Bow. These powerful weapons will surely be sought after by many players looking to increase their character’s strength.
  • Updated Loot Pools: The loot pools for the Goblin King and Licht King have been updated, offering a chance to get different or better rewards than before.
  • Skill Rework: The ‘Bunny Jump’ ability has been rewritten or changed, likely providing new functionality or different ways to use it.

Gameplay Changes and Balancing

Several important adjustments have been made to existing mechanics and skills:

  • Angelic Rune Improved: Angelic Rune now has a 50% chance per rune not to break and to return each attached rune upon use. This reduces the risk of losing valuable runes when using this ability.
  • Faster Cooldowns: The cooldown for Blessings & Curses has been significantly reduced (2.5x faster), allowing for more frequent use in combat.
  • Blessing of Cho’s More Accessible: The mana cost for Blessing of Cho’s has been drastically lowered from 250 to 100, making it more practical for all classes to use without quickly draining mana.
  • Skill Buffs: The Deathmark and Cataclysm Crit abilities have received buffs, making them more effective in combat.
  • Goblin King Tougher: The Goblin King is now categorized as a large mob. This means it is immune to grab or stun effects from skills like Fiends Grab and Fiends Roar, requiring new strategies to fight him.
  • Customization:
    • A White hair color option is now available for the Seraphim race.
    • Items whose vanity appearance was locked due to Eidolon Runes can now have their vanity changed again, providing more customization freedom.

Performance Optimization

Thanks to the implementation of SlimLua, the game has received heavy optimization which is expected to improve performance and gameplay smoothness for many players.

Bug Fixes

The development team has also worked hard to fix various reported bugs, including:

  • Fixed an exploit allowing players to click ‘Summon Fiend’ or ‘Summon Imp’ before Sacrificing to unfairly reduce cooldowns.
  • Fixed a camera getting stuck issue after using Dragon Piercer.
  • Fixed Asura’s Gauntlets passive not working.
  • Fixed a bug preventing players from mounting their pets.
  • Fixed Water Fairy turning into a Normal Fairy when put into the stable.
  • Fixed Holy Shield being unusable on other players.
  • Fixed the possibility of trading soulbound items (which should be bound to the character).
  • Fixed a bug causing the Goblin King to lose aggro (stop attacking) too often.
  • Fixed improper Health and Mana reduction bugs during combat.
  • Fixed a bug where some races could only choose white hair/eye color.
  • Fixed various Rings (Mana Cleaver, Fighter’s, Paladin’s, Merchant’s) that were previously unsellable or not taking up inventory space. These rings can now be sold for 12 silver and function normally in the inventory.

This update brings many positive changes and new content to Rune Slayer.

Log into the game soon to experience the differences, hunt for the new legendary weapons, and enjoy a smoother, more bug-free gaming experience! Happy adventuring!

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