Schedule 1 has just dropped its latest beta patch — Version 0.3.6 — and it’s now available for public testing as of May 23, 2025.
This update introduces long-awaited features like employee lockers, item filters, and cross-property transfers, while also fixing a list of lingering bugs and improving core quality-of-life systems.
If you’re already running a multi-property operation or planning to scale up, this patch brings a lot to be excited about.
Release Overview
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Beta Release: May 23, 2025
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Platform: Public Beta (Stable version to follow soon)
V0.3.6 focuses on functional upgrades that give players more control over item logistics, staff assignments, and space efficiency.
New Features
Locker System
Lockers now provide a space-saving alternative to employee beds.
Players can assign new employees directly to lockers, which also serve as limited storage. However, employees who are already assigned to a bed cannot be moved to a locker.
This change helps optimize indoor layouts without sacrificing workforce expansion.
Item Slot Filtering
Players can now set whitelists or blacklists on item slots to determine which items employees are allowed to interact with.
This offers better control over supply chains and prevents inventory from being cluttered with unwanted materials.
Cross-Property Staff Transfers
Another major upgrade is the ability to move employees between different owned properties.
This enables smarter workforce distribution, especially for players managing multiple operations or resource zones.
Quality of Life Improvements
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Storage Capacity Upgrade: Default storage slots increased from 2 to 3.
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Save File Optimization: NPC and property data are now unified in the save system, resulting in faster load times and smaller file sizes.
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Trash Can Placement Update: The placement radius has been changed from a circle to a square, making it easier to see and align in tight areas.
These enhancements streamline everyday tasks and reduce micro-frustrations in managing your build.
Bug Fixes
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NPC Pathing: Improved logic for long-distance travel and full-inventory navigation.
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Botanist AI: Resolved performance drops caused by certain botanist behaviors.
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Police Icon Bug: The “?” symbol no longer appears incorrectly when an officer is unconscious.
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Viewmodel Drifting: Fixed minor inconsistencies with hand/object positioning in the player viewmodel.
Overall, these fixes target some of the most reported bugs in previous versions and make gameplay feel smoother across the board.
Final Thoughts
Schedule 1 V0.3.6 is a focused beta update that adds flexibility to how you manage space, employees, and item flow.
While not the flashiest patch, it’s an important one — especially for players who value control and consistency as they grow their operations.
With a stable release on the horizon, this version sets a strong foundation for the game’s next steps.