Jujutsu Infinite Update: FUGA Variant, Puppet Innate, Gamepass Trading, and More

Are you a Jujutsu Infinite player on Roblox? This article is your guide to the big February 8th and 9th, 2025 update.

We’ll explain everything in simple English, so you can easily understand the new features, changes, and fixes.

Learn about the powerful new FUGA variant, the versatile Puppet innate, gamepass trading, and much more.

This article explains the recent updates to the Roblox game Jujutsu Infinite, including a new FUGA variant, the Puppet innate, gamepass trading, and more.

This update was released on February 8th and 9th, 2025.

New FUGA Chant Move

A new “Flame Arrow” move is available for FUGA. You must complete the Frost Sorcerer questline to unlock it.

  • How to Use:
    1. Complete the Frost Sorcerer questline (puzzles and quests).
    2. Two activation methods:
      • In Malevolent Shrine Domain: Build up a fuel meter, then chant and activate for maximum damage. This hits everyone in the domain.
      • In Heian Awakening Form: Chant immediately without building up fuel, but this does less damage.
  • Frost Sorcerer Questline Tips:
    • To enter the gate at the snow fortress, you must talk to the Frost Sorcerer first to begin the quest.
    • If you can’t get back into the first quest’s gate, check your inventory. If you have a “Cursed Spine,” you can’t re-enter.
    • If you find a bugged gate during the questline, try joining a different server. This is a known server issue.

New Legendary Puppet Innate

The Puppet innate has several new abilities:

  • Cursed Shock: Unleashes a large burst of green electricity. This deals area-of-effect (AOE) damage and stuns nearby enemies.
  • Aerial Reinforcements: Summons turrets around you. These turrets target the closest enemy (mob or player) and fire bullets. It auto shoots nearby curses and shoots when you m1. It does not autoshoot players or bosses.
  • Shock Blade: Dash to your target quickly, grab them, and then release a strong electric blast from your mechanical arm.
  • Turrets: Summons a group of turrets that target all nearby enemies. After a few seconds, the turrets fire one powerful bullet that deals heavy damage. You can destroy these turrets to prevent them from firing.
  • Plasma Core Overdrive: Fly into the air and shoot an aimable beam of cursed energy at enemies below.
  • Mecha Rush: Use your mech arms to perform a series of fast dashes, then deliver a large amount of electricity into the ground, creating a crater.

Gamepass Trading

You can now trade gamepasses with other players!

  • How it Works:
    1. Open the shop menu.
    2. Go to the “Gift” section.
    3. Click “Convert to Tradable Item.”
    4. When you trade this item to another player, it will automatically be redeemed for them.

Quality of Life Improvements

  • Dimensional Maximum Scroll NPC: If you missed getting a Dimensional Maximum Scroll due to bugs, there’s a new NPC on top of the tall building in Jujutsu High. Talk to this NPC to get another chance to claim your scroll.
  • New Icons: There are new icons for Gambler Fever moves and the Flame Arrow move.
  • Global Cooldowns: Cooldowns for things like trading and daily item limits are now global. This means they will reset at the same time for everyone.

Bug Fixes

Several bugs have been fixed, including:

  • Being able to use a domain inside another domain when world bosses were caught.
  • Electric nature doing visual block damage.
  • Issues with Blitz Rush, Black Flashing, Mantis Kick, and Talon Strike causing players to get stuck.
  • High ping sometimes breaking movement (now has a 5-second timeout).
  • Problems with Ranked Matches not ending or not assigning players to teams.
  • Leaving a Ranked Match breaking the match.
  • Being able to use Tendril and block at the same time.
  • The shop being enabled while trading.
  • Tendril Hyper Armor
  • Red Transmission Hyper Armor
  • Rush Mechanics Fixes.
  • Domain Clash & Charge Rate Adjustments.

Balance Changes

  • Spatial Pummel: Now applies damage on the initial hit to prevent vent resets.
  • Six Eyes: Healing reduced from 30% to 20%.
  • Reversal Red (in Six Eyes mode): Is now a combo ender (cannot be followed up with another attack).
  • Total Collapse: No longer extends combos.
  • Eel Bind: Slowed by 15%.
  • Blood Disk: Now has 0.75s of endlag.
  • Reversal Red: Can no longer be held.
  • Unwavering Strike: Final hit damage reduced by 22%.
  • Blood Bind: Lingering duration reduced from 3s -> 2s.
  • Total Collapse: Now goes through Iframes.

Boogie Woogie Rework

  • Added Boogie Woogie: Mark: Mark and unmark up to two non-party victims.
    • Marking two people swaps them.
    • Marking one person swaps you with them.
    • Re-marking removes their mark.
  • New Visual Indicators:
    • A red marker appears when a target cannot be swapped.
    • A blue marker appears when a swap is possible.
    • If no marks are active, you will swap with the person you are looking at.
  • Boogie Woogie: Swap Adjustments: * Successfully swapping reduces its cooldown to 3 seconds. * A failed swap results in the normal cooldown. * Can now be feinted by holding left-click while activating it. * Feinting: Puts the ability on normal cooldown but removes endlag.
  • Cooldown Adjustment: Base cooldown increased to 20 seconds.

Buffs

  • Piranha Swarm: Damage increased by 40% to make it better for farming.
  • Water Jet: Can now be canceled mid-use by holding Space.
  • Ariel Reinforcements: Auto shoots nearby curses and shoots when you m1. It does not autoshoot players or bosses.

Conclusion

This Jujutsu Infinite update brings significant additions and changes.

The new FUGA variant and Puppet innate offer fresh gameplay options, while gamepass trading adds a new level of player interaction.

The numerous bug fixes, balance adjustments, and quality-of-life improvements demonstrate the developers’ ongoing efforts to refine the game. Log in and experience these changes for yourself.

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